The Game will appeal to everyone, there is a large field for creativity. Also in the game there is an additional mode-"game for a while." In This case, we are given 120 seconds and randomly located platform at the level, and from the sky fall mixed with different figures and our cherished balls, to send them is quite difficult, so gain patience. It is also possible to see progress, in the upper left corner of the main screen shows the number of levels passed in percentage ratio. The Game has a casual status, at any moment you can start at the level at which they left. The Ways can be different, someone goes on the way of least resistance, someone starts to draw mountains of figures, and someone manages to pass a level in two clicks. Some of them will be on reaction, for example: At the beginning of level we already see as a ball rolls from a roller coaster, to act it is necessary immediately, and quantity of figures which we can draw is limited. The Game will gradually open for you new shapes and throw more complex tasks. At Some levels, you have to think pretty. The Platform for the ball seems to be near, but on the way of obstacles and they need to bypass. Not all shapes can be removed, this is the essence of the puzzle. To do this, we have the left mouse button to draw the figure, and the right to erase. Before us is the task by any means to deliver the ball "smiley" on the Red platform. I had my favorite notebook in the cage, almost all painted. There were no phones, no tablets, no other gadgets. In The margins, or at the end of the notebook, some even managed to paint the entire cover. But all the fun is that all of them do not get just so, you need to really play it! But This is a real torment, and even a zillion Achachivok will not force me to pass that project to the end.Īt the time we all painted in school notebooks. It seems that the basis for the sales of the project is not the game itself, but the presence of 800 Achivok. and win! It Turns out that most of the levels are primitive due to luck. But pouring on each subsequent trying to take it on logic and geometry, Psycho and draw a circle on the whole level. You can, of course, write off everything that I'm stupid, do not fumble in geometry and physics, all the puzzles are solved in 2 seconds. But here is the playability of the project under a big question. I endorse the idea, the thought and the simple gameplay itself. drawing for adults, greenville art, greenville wine and paint, local art, pastel drawing class. I can forgive the developer skimpy design, annoying music. Take a Good, Long look and Draw it, Morning Block II. ![]() It happens that such games are quite playable, logical, interesting, tighten. ![]() Product received for free I adore good indie games, even that can look quite primitive and not very tasty.
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